Procedural Pixelart Terrain - Free for Commercial Use
A downloadable asset pack
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Shader code only usable for Godot
Free procedural pixelart terrain code for Godot. Just drop the code in a shader - and there you have it! Also has documentation both for applying the code and for understanding the process. Aspects like biome ratio, pixel scale, colours, adding or removing biomes etc. are easily changeable.
It may be more suitable to use a tileset rather than a shader in some games. Experiment around to see what works for you!
Free for Commercial and Personal Use, and credit, although appreciated, is not required. Enjoy!
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Click download now to get access to the following files:
Godot Terrain Shader.txt 2.4 kB
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